Since the last post, I back tracked a little bit to refine and rationalise the ‘loop’ path. By analysing the steepness of this region in more detail, ridges in the rock are highlighted. I then traced these ridges and extended them to meet the next one, which formed a boundary. I took the inner region of these lines, and gave a fillet at the intersections. This loop is now a series of straight segments and arcs.
A benefit of building along ridges along the site is that it lowers the highest point along the route. This means that the path, which is at the average height of all the points it crosses, is lower. The bridges are a more reasonable height above the water, and the tunnels are at a more reasonable depth within the ground.
I would like to begin to analyse segments along the route for their materiality and geometry, both along the path and perpendicular to it. This can begin to form rules and inform the program of the camp.
Finally, this model shows a segment along the route where the path cuts through the rock as a tunnel, crosses over the water as a bridge, and continues over the ground as a path.