Author: Pablo
Some examples of thinking about code and drawings.
Low fidelity by Erin Besler.
An interesting project by Erin Besler dealing with representation and fabrication (and Peter Eisenman). The robotic fabrication equivalent to sampling a song?
The Igloo
A tool for visualising G-Code
This is an Open Source software (GPL v.3), written in Python, for visualising and manipulating G-code: http://scorchworks.com/Gcoderipper/gcoderipper.html. We have used it to produce this image from the output of Cura (Which is also Open Source, if anyone feels like checking the code), consisting on visualising the tool paths for fuse-deposition 3d printing of a run of Game of Life:
Semblance by servo
Some interesting investigations on representation by servo:
http://www.suckerpunchdaily.com/2015/09/11/semblances/#more-39446
Triangular and hexagonal cellular automata.
Just some examples of triangular and hexagonal cellular automata created with the Processing code below:
http://automatic.se/programming/wp-content/uploads/2017/11/CATriangularAllRules.zip
http://automatic.se/programming/wp-content/uploads/2017/11/CAHexagonal.zip
Some resources of Conway’s Game of Life
Processing Tutorials
Chair
This is the first draft of code. it is a solution for my idé but its not the perfekt solution yet but a beginning