Lego meets Origami. Troxes are triangular, interlocking building blocks. One shape, infinite possibilities.
Category: Inspiration
Suggestive, not literal architectural drawings
We’ve been discussing a lot the idea of how to represent your second project so that they have an architectural language (but perhaps not literal sections in a building with floor slabs and people). Here are two references we were showing around, so you have the links. Happy section making!
Taming the Erratic, Daniel Norell + Einar Rodhe
The Next Port of Call, Bair and Balliet, 15th architecture biennale, Venice 2016
http://bairballiet.com/THE-NEXT-PORT-OF-CALL-2016
Machine Learning for Artists
In my current project, I’m working on generative processes with some connections to machine learning techniques. I just found a great resource, Machine Learning for Artists, with lots of video lectures and code related to principle component analysis, neural networks, deep learning and much more.
Check out the “classes” tab for the video lectures.
The Mereological City
Might be useful for those who are looking at urbanism.
http://www.lab-eds.org/
In addition, there is a book writted by Daniel Kohler, The Mereological City A reading of the works of Ludwig Hilberseimer.
Semblance by servo
Some interesting investigations on representation by servo:
http://www.suckerpunchdaily.com/2015/09/11/semblances/#more-39446
dfabhouse.ch launch!
ETH’s NCCR Digital Fabrication has launched a project website. The website has detailed information about the project’s design concept, its building site NEST, and all of the architecture and construction innovations which are being transferred for the first time from the laboratory to a real construction project: the “In situ Fabricator”, “Mesh Mould”, “Smart Slab”, “Smart Dynamic Casting”, and “Spatial Timber Assemblies”
Some resources of Conway’s Game of Life
Fabricate texts available for download
The FABRICATE team is delighted to announce that all three volumes of the FABRICATE publications (2011, 2014 and 2017) are now available as FREE e-books through UCL Press. Check the many projects where Rhino and Grasshopper were involved!
http://blog.rhino3d.com/2017/11/all-fabricate-publications-now.html
Digital Grotesque
For anyone interested in the techniques behind the Digital Grotesque project and others by Michael Hansmeyer / Benjamin Dillenburger, check out these course pages from ETH Zürich with Processing scripts:
http://www.caad.arch.ethz.ch/blog/high-resolution-2-materialise/
http://www.caad.arch.ethz.ch/blog/high-resolution-architecture-sacred-spaces/
More of the theory behind it is described in the article “Mesh Grammars –
Procedural Articulation of Form”:
https://cumincad.architexturez.net/system/files/pdf/caadria2013_259.content.pdf
“Stoorn” – Elk Architecture
Hey guys,
Just wanted to share the famous “Stoorn”: https://www.youtube.com/watch?v=qH5F6tfvhUI (not yet built, but it has building permit)
Sorry if you don’t understand Swedish, but I can tell you, that this dialect… I barely understand! But the idea (and animation) is just priceless. “You should really feel that you are inside the body of an elk!” / Torbjörn Holmlund
https://www.thelocal.se/20071126/9219, https://en.wikipedia.org/wiki/Stoorn